Good morning. Four movements — and most projects only ever run the last one.
Innovation.
The Double Diamond
The last project your team ran — the one with a deadline and a budget attached — how much of it went on deciding what the problem actually was, before anyone started drawing the answer? For most teams that's a single meeting, and it's called the kick-off.
The Double Diamond came out of the UK Design Council in 2005, drawn from a study of how design was actually run inside large companies rather than from theory. It draws the work as two diamonds side by side. The first belongs to the problem: Discover, where the enquiry is deliberately widened past the brief you were handed, then Define, where all of that closes into one written problem statement. The second repeats the shape on the answer: Develop, where you generate more options than is comfortable, then Deliver, where you test, cut and ship one of them. Tim Brown, then chief executive of IDEO, made the same case to a management audience in Harvard Business Review in June 2008, describing design thinking as alternating divergent and convergent phases rather than a straight line from brief to launch. Four movements, two of them widening and two narrowing, each pair wanting different behaviour from the same people in the same room. The trap is starting inside the fourth: somebody arrives with the answer already chosen, the work becomes delivery, and both halves of the problem get skipped by people who'd swear they ran a process.
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